Army Men 2 () - PC Review and Full Download | Old PC Gaming

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You have a tons of different weapons available for your soldiers: gun, machine gun, bazooka, rifle, sniper rifle, kalashnikov, flame thrower, rocket launcher, heavy weapons, shotgun, the big bertha, bombs, barbed wire, mines, sandbags, turret defense Stay informed about special deals, the latest products, events, and more from Microsoft Store.

Available to United States residents. By clicking sign up, I agree that I would like information, tips, and offers about Microsoft Store and other Microsoft products and services. Privacy Statement. Army Men War. Official Club. See System Requirements. Available on PC. Description Enjoy epic fights against enemies in this epic platformer shooting game full of guns and destruction!

People also like. Shadow Battle Free. Hitmasters Shotgun Free. Army Men Strike Fight Free. Stickman Battlefields Free. Categories Categories. Special Sections. Player Support. Community Hub. Army Men II. The 3DO Company. Army Men II, the sequel to the best-selling title Army Men, takes plastic toy soldier warfare into the kitchen, bedroom, front yard, and garage. Once again Sarge will lead his heroic Green forces into head-melting, plastic-body-part-exploding, combat mayhem; only this time the battle is for control of the kitchen sink!

All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Requires agreement to a 3rd-party EULA. Languages :. Publisher: 2K. Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. View Community Hub. About This Game Army Men II, the sequel to the best-selling title Army Men, takes plastic toy soldier warfare into the kitchen, bedroom, front yard, and garage.

If you choose to use the keyboard as the main input device, the good news is that most of the key commands can be remapped to your own specifications. There are a couple of methods for initiating multiple troop movement. One is by clicking on individuals while holding the Control key down and the other requires drawing an on-screen rectangle around them. Both work nicely but the entire exercise can fall prey to the ugly path finding snafu.

One of the new features that represents a double-time step forward in the series is the wonderful addition of cumulative experience points for the individual squad members.

This results in a more elite force as the missions roll by assuming you can keep them alive and gives added incentive to more carefully position your troops from situation to situation.

This feature alone adds a new level of strategy to the basic game. Also welcome are the many new weapons and vehicles now available. My favorite is the aerosol can and lighter that can be used as a flame-thrower love to melt those Tan troops into a gooey mess right in their shoes but the more practical new weapon is the sniper rifle, a deadly addition to Sarge's ever growing arsenal.

Another very handy feature is the usage-count that accompanies most weapons as well as the easy shift from one weapon to another maximum of six can be carried at any given time. In the area of weapons and health, power-ups play a much bigger part in Army Men II. Just moving Sarge over a box on the ground will garner additional ammo or health benefits for himself and his men. If you happen to be at the limit of six items Sarge's maximum load and come across a new weapon you want, dropping an item is no longer a penalty as it now assumes the shape of a power-up that can be reclaimed later.

Of course, you can still acquire items that enemies drop as well. The biggest advance in vehicular capability is the venerable PT Boat that can carry up to six units at a time. Steering can be problematical at times due to that aforementioned pathfinder glitch but I suppose the zigzag effect could be considered tactical -- not! Other important modes of transportation include tanks, half-tracks, jeeps and cargo trucks, all of which are controlled by the same methods used in troop movement.

One of the notable new game features is the switch back and forth between the "real world" and Sarge's plastic world through the use of portals or teleport devices.

   


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